Skip to product information
1 of 1

Indie Boards & Cards

Coup

Coup

Regular price $9.99 USD
Regular price Sale price $9.99 USD
Sale Sold out
Condition

CONDITION NOTE: Box has some edge wear.

👤 Players: 2-6

⏰ Time: 15min

You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...

In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.

Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:

  • Duke: Take three coins from the treasury. Block someone from taking foreign aid.
  • Assassin: Pay three coins and try to assassinate another player's character.
  • Contessa: Block an assassination attempt against yourself.
  • Captain: Take two coins from another player, or block someone from stealing coins from you.
  • Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you.

On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:

  • Income: Take one coin from the treasury.
  • Foreign aid: Take two coins from the treasury.
  • Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.)

When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.

If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.

The last player to still have influence – that is, a face-down character – wins the game!

Shipping

  • We ship items out Monday - Friday. Orders received by 9AM Central Time will be shipped out the same business day.
  • We utilize both USPS and UPS for shipping services. Both options should be displayed during checkout if the customer is paying for shipping.
  • If the order contains nothing but books, we can use USPS Media Mail to keep your shipping costs low. If board games are included on the order, we are unable to utilize Media Mail.
  • On orders that qualify for free shipping, we utilize the most cost-effective option based on the destination location (this is usually UPS).

Returns

New Items are able to be returned within 30 days of receipt in the same condition they were shipped in. New items that have been opened will not be accepted for return. Return shipping is at buyer's expense.

Used Items are able to be returned if they are found to not be in the described condition. Please contact us within 48 hours of receipt to discuss return options.

View full details
  • Free Shipping on Orders Over $149!

    Shipping discount applied automatically when your cart total passes the free ship threshold!

  • Image shows an employee holding a die while counting the pieces in the Tokaido board game. Instruction manuals and components are also laid out on a table.

    Used Games Are Always Guaranteed to be 100% Complete

    We piece check every used game that comes in on trade at All Systems Go. Does it take forever? Yes. Do we think it's still important? Also yes.