{"product_id":"the-perilous-wilds-dungeon-world","title":"The Perilous Wilds (Dungeon World)","description":"\u003cp\u003e\n\u003cb\u003e\u003ci\u003ePerilous Journeys\u003c\/i\u003e\u003c\/b\u003e was designer Jason Lutes' attempt to combine Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in Perilous Journeys and their use in older RPGs is an emphasis on exploration and discovery over combat encounters, and the baked-in methodology of using randomized results as prompts rather than facts, to be interpreted during play.\n\u003c\/p\u003e\u003cp\u003e\nThe collaborative map-making guidelines and all of the tables are system-neutral (usable with any RPG rules). Although the tables are structured to tie directly into the rewritten travel moves, they can be used in any game in which a fantastical landscape is explored.  \n\u003c\/p\u003e\u003cp\u003e\nThe new follower rules are written by Jeremy Strandberg, and are intended to give NPC hirelings more substance without a significant increase in bookkeeping. However, if you don't like the added mechanical weight, these rules can be ignored; they are independent of the other systems presented in Perilous Journeys.\n\u003c\/p\u003e","brand":"Lampblack \u0026 Brimstone","offers":[{"title":"Used - Good Condition","offer_id":52180759150893,"sku":"0039","price":9.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/8658\/0781\/files\/dungeon-world-rpg-the-perilous-wilds-book.jpg?v=1782326953","url":"https:\/\/allsystemsgo.games\/products\/the-perilous-wilds-dungeon-world","provider":"All Systems Go Games","version":"1.0","type":"link"}